Trainings

Training Materials

We try to learn more in order to provide better

The team of Productive Technology LTD is constantly improving their knowledge and skills. We conduct internal trainings and would like to share the results of our work with all who is interested in them. ProdTech is ready to share useful educational materials, among which everyone will find something interesting and new.

Convenient filters by category will help you to find a presentation that would be interesting for you. These materials include information at various levels and directions for those who want to easily learn new skills, apply existing knowledge for further growth, and also look for data of an experienced teaching practices.

We are sure that the main thing is our own desire. If we ahve it, it is always possible to learn.

Introduction to Trainings

A class diagram in the Unified Modeling Language (UML) is a type of static structure diagram that describes the structure of a system by showing the system's classes, their attributes, operations (or methods), and the relationships among objects...

Asking Good Questions

A good question is a “fresh” question which opens up new horizons, inviting people to look at something in a completely new way. A good question is a question that leads to deeply meaningful answers from a person, and enhances a person’s desire to continue the conversation. Good questions create the conditions for people to talk about their experience.

Category: Other

UML Diagrams

In computer programming, a naming convention is a set of rules for choosing the character sequence to be used for identifiers which denote variables, types, functions, and other entities…

Category: Programming concepts

GIT training

Git is a version control system for tracking changes in computer files and coordinating work on those files among multiple people. It is primarily used for source code management in development…en

Category: Programming concepts

Naming conventions

Structured programming (sometimes known as modular programming) is a subset of procedural programming that enforces a logical structure on the program being written to…

Category: Programming concepts

Programming concepts

In computer programming, a naming convention is a set of rules for choosing the character sequence to be used for identifiers which denote variables, types, functions, and other entities…

Category: Programming concepts